U4GM's Arc Raiders Guide to Elephant Obelisk Farming
Quote from luissuraez798 on July 4, 2026, 9:41 amElephant Obelisk is one of those ARC Raiders Items that people tend to ignore until a Project suddenly asks for one. Then it matters a lot. If you pick it up in a raid, treat it like progress, not filler, because replacing it later can be a pain.
The item is used for Projects, and the requirement is only one copy, which sounds small until you spend a few runs chasing it. Most players who are after it start with Blue Gate, since the Highway Collapse path has the best-known chance to cough one up. It is not a speed run. You move slower, check more spots, and keep your eyes on the hidden ledge camp because that is where the item has actually shown up.
Route value versus risk
From a player's point of view, the route works because it stacks a few solid checks in one place. You are not betting everything on a single chest. You are looking at weapon cases, backpacks, suitcases, med bags, and a couple of tucked-away containers. That makes the run worth it even when the Obelisk does not appear.
Run style What you get Risk Highway Collapse Elephant Obelisk, blueprints, backpacks Low Fast loot routes Money items, quick materials Medium Other project runs Components, trinkets, rare finds Low to medium If you want the cleanest version of the route, bring something that helps with the drop at the hidden ledge. A crash mat is the easy pick. A snap hook or zipline works too. Once you are down there, check the grenade tube, med bag, and container carefully. That little pocket is the whole reason people keep going back.
What to keep and when to leave
The Obelisk should stay in your bag over common ammo, cheap consumables, or random junk. Same goes for most project items. If your inventory is tight, it is usually smarter to extract early than to chase one more extra box. That is the part a lot of players learn the hard way. The run feels calm, then one bad fight wipes the whole thing.
The best mindset is simple. Run the route for the side loot, but play like the Obelisk could drop at any moment. Check the first bus, the cars, the backpacks, the suitcases, then move to the ledge area. If you get the item, leave with it. If you do not, the route still gives you enough small wins to make another attempt feel worth it, and ARC Raiders Bp for sale can sit in the background while you focus on the safer loot path.
Elephant Obelisk is one of those ARC Raiders Items that people tend to ignore until a Project suddenly asks for one. Then it matters a lot. If you pick it up in a raid, treat it like progress, not filler, because replacing it later can be a pain.
The item is used for Projects, and the requirement is only one copy, which sounds small until you spend a few runs chasing it. Most players who are after it start with Blue Gate, since the Highway Collapse path has the best-known chance to cough one up. It is not a speed run. You move slower, check more spots, and keep your eyes on the hidden ledge camp because that is where the item has actually shown up.
Route value versus risk
From a player's point of view, the route works because it stacks a few solid checks in one place. You are not betting everything on a single chest. You are looking at weapon cases, backpacks, suitcases, med bags, and a couple of tucked-away containers. That makes the run worth it even when the Obelisk does not appear.
| Run style | What you get | Risk |
|---|---|---|
| Highway Collapse | Elephant Obelisk, blueprints, backpacks | Low |
| Fast loot routes | Money items, quick materials | Medium |
| Other project runs | Components, trinkets, rare finds | Low to medium |
If you want the cleanest version of the route, bring something that helps with the drop at the hidden ledge. A crash mat is the easy pick. A snap hook or zipline works too. Once you are down there, check the grenade tube, med bag, and container carefully. That little pocket is the whole reason people keep going back.
What to keep and when to leave
The Obelisk should stay in your bag over common ammo, cheap consumables, or random junk. Same goes for most project items. If your inventory is tight, it is usually smarter to extract early than to chase one more extra box. That is the part a lot of players learn the hard way. The run feels calm, then one bad fight wipes the whole thing.
The best mindset is simple. Run the route for the side loot, but play like the Obelisk could drop at any moment. Check the first bus, the cars, the backpacks, the suitcases, then move to the ledge area. If you get the item, leave with it. If you do not, the route still gives you enough small wins to make another attempt feel worth it, and ARC Raiders Bp for sale can sit in the background while you focus on the safer loot path.
